![]() ![]() ![]() Ethics have the same problem as well, but ethics are mostly unimportant so the game only tries to check a pop's ethic very rarely, which reduces the slowdown ethics cause. Why? There was no jobs back in 2.2! The slowdown is caused by the game trying to check every pop and compare it to every job and make sure all pops have the jobs with the highest weight, which it must constantly recalculate as things change. You know what pre 2.2 Stellaris had? Galaxies with ten times the populations and a fifth the slowdown. No, the problem is not pop limit or pop quantity or pop growth, it is JOBS AND ETHICS!!
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